In a nutshell:
Fun game, interesting plot. Controls and graphics could use work. See details for gripes.
Gripe Details-
Movement(arrow key based) is the major gripe for me. There are some doors and bridges that are difficult to get to, sometimes requiring backing up (and at least one bridge I can't get on after 10 tries- it's not a quest block either since there's no note). Mouse based movement would be great although I know that can cause "bumping" into objects or characters picking the long way around. At the very least a smaller 'step' size or less picky bridges/doors would help.
NPCs also get in the way (even ghosts!) particularly since residential areas tend to have 'single person' hallways.
Graphics aren't great, reminiscent of final fantasy (NES) and mystic quest (SNES) - old stuff ;) which had the same NPC bumping issues. There are only a few true character faces you can really see.
The quest journal could be a bit more detailed, especially for people like me who forget names of people and places.
on Fri, 09 Apr 2010 03:21:53 -0500
what i should do after i save the six druid!
i can't see the door to sword of shadow and i can't take druid talia to aveyond!!
plz help!!!
on Tue, 26 May 2009 19:04:00 -0500
I found the land's end temple but i can't find the basement. plz help
on Thu, 01 Jan 2009 03:24:00 -0600
I wanted to know where could i get the glow berry and the sleeping dust?
only for person have a heart to answer tnx for cooperate...
on Sun, 02 Dec 2007 11:32:56 -0600
In a nutshell:
Fun game, interesting plot. Controls and graphics could use work. See details for gripes.
Gripe Details-
Movement(arrow key based) is the major gripe for me. There are some doors and bridges that are difficult to get to, sometimes requiring backing up (and at least one bridge I can't get on after 10 tries- it's not a quest block either since there's no note). Mouse based movement would be great although I know that can cause "bumping" into objects or characters picking the long way around. At the very least a smaller 'step' size or less picky bridges/doors would help.
NPCs also get in the way (even ghosts!) particularly since residential areas tend to have 'single person' hallways.
Graphics aren't great, reminiscent of final fantasy (NES) and mystic quest (SNES) - old stuff ;) which had the same NPC bumping issues. There are only a few true character faces you can really see.
The quest journal could be a bit more detailed, especially for people like me who forget names of people and places.
on Fri, 15 Dec 2006 08:01:37 -0600
Yeah! Realy
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